Jun. 16th, 2010

marnanel: (Default)
I'm going to start an occasional series about my favourite "interactive fiction" (aka "adventure") games.  Try them: you might like them.

I'm going to start with Graham Nelson's Balances.  (Click the name and you can play it in your browser.)  This is a short story (you should be able to finish it in about an hour), set in the universe of an older game called Enchanter.

What makes Enchanter (and so Balances) particularly interesting is the spellcasting system: spells become usable verbs, and there is a predictable way to learn and store new ones.  Typing how do spells work at the start will tell you all you need to know.

If you get stuck, or if you just want to talk about the game, comment here!

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