Jul. 1st, 2010

Slow down

Jul. 1st, 2010 10:34 am
marnanel: (Default)
Avaricius and Avalot had to be slowed down on (what were then) fast computers, so that it ran at the same speed everywhere. In the version which shipped, it was done in-process, but that interfered with debugging. So during development we used a separate slow-down process, which was called skellern. This was in reference to:



Whoever uploaded this has cut the bridge and the outro. Enough survives to give you the idea, including the wonderfully ponderous intro.

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