|Monument (marnanel) wrote,|
@ 2009-07-06 06:05 am UTC
|Entry tags:||gnome, gran canaria|
When you're in GDK you never see all this stuff, because it wraps it. You see widgets instead. But some widgets have multiple windows and some have no windows (GTK_NO_WINDOW) because they draw in their parent widget's window.
So, client side windows. Only use X windows for toplevel. Subwindows are emulated.
- No flicker, because you never see a partially-drawn widget. (Demonstration. Spontaneous applause.)
- Smarter redrawing; less copying.
- Easier to work across platforms (no X-specific stuff for X and so on). Much simplified. (more applause)
- Bling: you can do rotation and stuff (more applause).
- More bling: crazy clutter stuff that bounces around while you're working on it. "This is clearly not like a useful user interface" :)
How does it work? Lots of clever stuff about emulating events. "Sounds easy but it's not".
Merged to git master already; X11 working fine; Win32 being written.